Hardware Technologies such as Game capture (xenta hd cap box) has allowed for gamers to record there footage and share it online through websites such as YouTube. This technology has allowed for internet celebrities to occur such as SeaNanners.

Connectivity

Console connectivity

Computers, Gaming devices and mobile phones require different conenctions to create a effective user experience whether its including internet access connections, headphones jacks, high resolution outputs, usb ports and other wireless connectivity.





Game Storage Medium








Game Storage Medium

Computers, Games consoles, Mobile Gaming and Phones all require the feature of being able to save data. Computers usally need a a far greater amount of memry then games consoles because they dont just concentrate of gaming however recently Xbox 360 and PlayStation 3 have brought out high capacity memory units for there consoles.


Sound






Sound

Computer technology can output information through speakers to make sound, gaming devices use sound cards to controll the information being sent to the speakers.

Sound Cards

Sound cards not only processor the output of sound but the input aswell, these Sound cards can support a number of different speaker set ups such as 2.0 (stereo), 2.1 (stereo and subwoofer) and 5.1 (surround sound). Both the Xbox 360 and Playstation 3 offer up to 5.1 surround sound support whereas portable mobile devecies such as the PS Vita only offer an audio jack ouput.

Just like Graphics cards Sound cards have there own dedicated ram allowing them to have fast reactions, processor data quickly and wont slow the main general processing unit power because it doesnt effect the computers ram.


Sampling rate

The sampling rate defines the number of samples per unit of time when taken from a continues signal, the standard of samplin rate is 48,000 HZ and can rage up to 5.7 million HZ.









Display

Displays

Games consoles, computers, mobiles and hand held consoles all ouput information on to displays, these displays can be built in or external however external displays usually have higher graphical capability because built in displays have to take power consumption into consideration.






Memory

Memory

Computer devices and techmology all use memory for to store information on for files, programs and processes so they can be accessed quickly and effectiently, the Xbox 360 and Playstation 3 also use memory to speed up processing, performing task and generating graphics.

Random Acess Memory

RAM is used within devices to temporarily store data and within application processing, it allows the games console to store information such as a save game or processig information is fast accessing place. RAM is a volatile piece of technology therefore when the computer is turned off or looses power the memory held within this RAM is lost/forgotten the usual capacity of RAM found is from 3gb - gb.





Dynamic Ramdom Acess Memory

Dynamic Random Acess Memory is besically the same as RAM however is offers faster reaction speeds because it stores one bit of data in seperate capacitor wheareas the usually 4-6 capacitors needed.

Graphic Processor

Graphic Processor 

A GPU is a graphical processing unit which is dedicated to the graphics, it is used to enhance and accelerate the building and manipulation of images to buffer in frame. GPU are found is hundreds of different technology systems such as mobiles, tablets, games consoles, hand-held’s, computers and laptops. Recently new computers and laptops have dedicated graphics built in so there isn’t a dedicated CPU and GPU but they are built together therefore they are far less powerful.